SMITE Update 8.10 – The Queen of the Banshees Patch Notes

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Cliodhna
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The latest SMITE update 8.10 – The Queen of the Banshees will start rolling out on October 19 for PC, PS4, Xbox One. According to the latest SMITE Update 8.10 patch notes. the update adds a new god Cliodhna, who is the Queen of the Banshees. The update 8.10 also brings changes to the Conquest map. After the new update, you will be able to play The Winter Deadwoods map starting Tuesday! explore the snow-covered map, and shatter the lanterns to release the Winters Fog!.

Apart from the above, the SMITE update 8.10 also brings tons of exciting balance changes, bug fixes, and 14 new God Skins which you can find in the patch notes below.

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SMITE Update 8.10 – The Queen of the Banshees Patch Notes

New God Skins

  1. Banshee Queen Cliodhna – Standard Recolor
  2. Ascended Cliodhna – Season Pass 2021 Recolor
  3. Cliodhna Masteries – Mastery Skins
  4. Beast Seer Artio – Exclusive | The Reaping
  5. Halloween Hysteria Baron Samedi – Exclusive | The Reaping
  6. Crimson Steel Ares – Exclusive | The Reaping
  7. Wiseguy Cupid – Exclusive | The Reaping
  8. Omniscient Oracle Zeus – Exclusive | The Reaping
  9. Screamy Chibi Izanami – Exclusive | The Reaping
  10. Cybershadow Merlin – Exclusive | Halloween Chest
  11. Deadly Doll Cliodhna – Exclusive | Halloween Chest
  12. Cosmic Fortune Ganesha – Exclusive | Odyssey
  13. C.A.T. Force Hercules – Exclusive | Odyssey
  14. KittyKarna Khumbakarna – Exclusive | KittyKarna Viewer Bundle

Quality of Life

General
  • Pause cooldown changes – Olympian Suggested
    • decrease combat timer for ranked pauses with no DC from 3s to 2s since last combat action
    • increase unpause cooldown from 3s to 5s

Bug Fixes

UI
  • Fixed an issue where card art would be cropped for players with no Loading Frame equipped if they were playing gods at rank 1-4
  • Fixed an issue where the console controller vibration option was missing. This option will now be configurable again – Olympian Reported
  • Fixed an issue where the Role Selection in lobby could get large negative numbers attached to it
  • Fixed a visual issue with the Grandmaster Midgardian Macaque Loading Frame
  • Fixed a visual issue with the Sanguine Loading Frame
Gods
  • Jungle Bosses
    • Jungle Bosses that move will no longer be bodyblocked by god pets (like Arachne’s spiders or Bastet’s cats)
  • Kumbhakarna
    • Fixed an issue where General Nosseris Kumbhakarna Special Emote (VXG) was not playing as intended – Olympian Reported
  • Sol
    • Will no longer be able to gain Heat off of immune targets
  • Hou Yi
    • Divebomb
      • Updated this ability to make the landing fire feel more smooth and responsive (currently only his newest skin has this effect) This is purely a visual change.
  • Artio
    • Fixed an issue where her ability 1 text displayed the incorrect mana cost
  • Thanatos
    • Fixed an issue where some skins would throw the scythe horizontally
Balance live with the 8.10 Update October 19
Game Modes
  • Chinese Joust Map
    • The player response and metrics for the Season 3 Chinese Joust Map have been phenomenal! We will most likely keep this map as the default for a longer period than the Classic Joust test. With that in mind, we are applying a few balance changes and fixes to make sure this map provides the best possible Joust experience. Players are still struggling to reach lvl 20, so we are increasing the XP Split Bonus. This will increase your XP gain from anything on the map, as long as it is shared between at least 2 players. So make sure to stay grouped up! We are also applying some fixes to the outer walls to better interact with abilities, and increasing the tankiness of the Bull Demon King to better match more modern SMITE Jungle Bosses.
    • Increased Split Bonus from 0.65 to 0.75
    • Fixed various issues where abilities could travel to areas outside the map
    • Bull Demon King
      • Increased Max Health from 1750 to 2250
      • Increased Physical Protections from 25 to 45
      • Increased Magical Protections from 25 to 30
    • These changes apply to both Joust and Duel (although XP splitting won’t apply)
  • Conquest Update – The Winter Deadwoods
    • The seasons are changing, and winter arrives early to the SMITE universe. The war of the gods is taking a toll on those around them. Humans are losing trust in those that they worship while the lands they loved are overrun with death. This has manifested itself into a blanket of snow and fog across the battleground. We can only hope that there will eventually be peace, but things may get worse before they get better.
    • With this theme, comes a huge artistic change to the map. For the first time in SMITE history the map will be overseeing a huge visual change outside of an actual rework. The lanes and jungle paths will remain in their current state, but the visuals will be drastically changed. A new mechanic will also be introduced in this update. Eerie Lanterns have been tactically constructed across the map – shattering them with a basic attack will allow the Mist to set in – creating a small area of stealth coverage that any god can lurk within. The jungle gets even more dangerous in The Winter Deadwoods!
      • New Art Set
        • Snow and Ice has covered the Conquest map, and will remain there until 9.1
      • New Mechanic
        • Lanterns
          • Can be destroyed with a single basic attack
          • Once destroyed, the Lantern releases a cloud of Mist in a small circular area of effect which lasts 1 minute
          • Respawns 5 seconds before the Mist expires
        • Mist
          • Gods inside the Mist are hidden to all enemy Gods outside
          • Reveal rules – Gods hiding inside the Mist will be briefly revealed to enemy Gods if:
            • They basic attack
            • They cast or channel an ability
            • They take damage
            • They are hit by an enemy ability or passive item that grants extra vision
            • An enemy ward is placed inside the Mist with them
              • Note: enemy wards placed outside of the Mist still ping enemies within the Mist on the minimap, but do not fully reveal them
          • Abilities that grant Stealth override the Mist’s reveal rules
          • AI minions ignore enemy Gods inside the Mist, unless that God is revealed
      • Green Buff Camp
      • This new jungle buff will continue to be an objective on the new iteration of this map, but we are going to continue making changes to improve the experience. We have seen the feedback of players attempting to start at this buff before minions start, and we want to address it further. We feel that making this camp available too early could have a large ripple effect on other role’s starts and their early game experience levels, so instead we are pushing its spawn even later. We are also decreasing its health scaling by a significant amount to make sure it can be cleared more quickly, even if by a lone support player.

        • Support Buff
          • Increased Base Health and Mana provided by this buff from 50 to 100 of each
          • Increased the HP5 and MP5 from the enhanced effect from 10 to 15 of each
        • Mangy Draugr
          • Increased Spawn Time of this buff from 00:35s to 01:00m
          • Decrease HP Scaling per stack from 135 to 90
      • Other Notes
        • The Draugr boss and his arena will remain on the winter map
        • The new XP camps introduced by Duo and Solo lane will also remain on the winter map

SMITE Battleground of the Gods, the popular action multiplayer online game is now available to download and play for free on the Epic Games Store and Steam. SMITE features a really competitive multiplayer online battleground arena with up to 100+ Gods with their own unique strategies, legendary weapons, and earth-shattering powers.

Rizwan Ahmad
Rizwan Ahmad

Rizwan is an avid mobile geek and a gaming lover. He loves to keep a tab on new tech and loves to share the latest tech news and reviews on Smartphones, Gadgets, Apps, and more.

1 COMMENT

  1. Some of the details here are unclear, for example what does ‘immune’ mean for the sol update, immune to what? Crowd control? Damage? Just an inconvenience for the player to have to test this for themselves to clear things like this up.

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