Half-Life: Alyx Update 1.4 Now Lets You Shake Bottles with Liquid Inside Them

0
8996
Half-Life Alyx
Advertisement

Half-Life: Alyx has received a new update 1.4 patch and it brings some interesting visual which lets you see the liquid inside a bottle. The most interesting part is that the latest Half-Life: Alyx update 1.4 also brings the ability where you can shake bottles with liquid sloshes around inside them when you shake the bottles.

The latest Alyx update 1.4 also brings a number of fixes to the game including various crash fixes and more. The latest Half-Life: Alyx update 1.4 also make the UI faster and brings improvements to addon management UI. The update also adds a number of new Workshop features and fixes. Check out the full Half-Life: Alyx update 1.4 patch notes below.

Advertisement

Half-Life: Alyx Update 1.4 Patch Notes

Game Features
  • Added subtitles for: Brazilian, Czech, Hungarian, Italian, Polish, Portuguese, Ukrainian, Vietnamese
  • Bottles now appear to have liquid inside them that sloshes around as you shake them.
  • UI appears quicker when returning to Main Menu
  • Improvements to addon management UI
Game Fixes
  • Added checks for users loading a savegame with missing addons (eg. unsubscribed or deleted)
  • Added error message if a game fails to load due to a missing map requested by an addon
  • Various crash fixes
  • Fixed bug where exiting the game by closing SteamVR could generate bad save files
Workshop Features
  • Enabled the Postprocessing Editor (Documentation)
  • Added “Custom Character” example addon
  • Added example maps for:
    • Blind Zombie (a.k.a. Jeff)
    • Hacking and Toner Puzzles
    • Parked Vehicles and other Interactive Prefabs
    • Visibility System
    • Postprocessing Volumes
  • Added core functionality required for Lua scripting and added some Alyx-specific script bindings for querying VR controller input and creating nav mesh paths from entity scripts
  • Enabled live bone constraints in SFM, which can be baked/enabled as procedural bones, like cloth
Workshop Fixes
  • Fixed case where some explicitly specified meshes became hulls. (eg. func_shatterglass will now build in a map without having to enable legacy collision mesh.)
  • Added some meshes that were missing from parked vehicle prefabs.
  • Made SFM UI less Dota-specific in a few places
  • Fixed missing map models (mostly combine stations) in SFM
  • Fixed Import Sequence in SFM to work correctly on sequences with animated root orientation

Half-Life: Alyx is available to play now on any VR headset incluiudng HTC Vive, Valve Index, Oculus Rift and Windows Mixed Reality.

Rizwan Ahmad
Rizwan Ahmad

Rizwan is an avid mobile geek and a gaming lover. He loves to keep a tab on new tech and loves to share the latest tech news and reviews on Smartphones, Gadgets, Apps, and more.

LEAVE A REPLY

Please enter your comment!
Please enter your name here