CD Project Red has released the latest Cyberpunk patch 1.23. The patch is now live on all platforms including PC, consoles, and Stadia. The Cyberpunk patch 1.23, brings a host of new fixes and changes to the Quests & Open World.
The patch also brings several gameplay-related fixes as well as numerous Stability and performance improvement to the game. Cyberpunk 2077 patch 1.23 further includes some PC and Xbox-specific fixes too. Check out the Cyberpunk 2077 patch 1.23 notes to get the full list of gameplay, Stability, and performance, and PC, Xbox-specific changes below.
Cyberpunk 2077 Patch 1.23 Notes
You can find the list of changes below:
- Fixed an issue where after killing a NPC and stealing their car, their body could get stuck in the car.
- Adam Smasher will no longer receive damage during animations between his attack phases.
- Fixed an issue where dropping a NPC’s body caused too much destruction.
- Cataresist cyberware should now work properly.
- Fixed Johnny’s spectral appearance in various quests.
- Fixed various issues related to clipping in NPCs’ clothes.
- Fixed appearance of rocks in the Badlands.
- Fixed an issue where one of the Maelstromers was T-posing.
Stability and performance
- Numerous crash fixes in animations, UI, scene, physics and gameplay systems.
- Memory optimizations and memory management improvements in various systems (reducing the number of crashes).
- Various console CPU optimizations.
- Memory and I/O improvement leading to fewer instances of NPCs with identical appearances spawning in the same area, and to improved streaming.
- Fixed an issue where it wasn’t possible to click the upgrade button while playing with 1280×720 resolution.
- Fixed an issue where toggling the Windowed and Fullscreen modes with Alt+Enter made the game appear unresponsive.
- [Steam] Changing language settings to default will now set it to the language of the Steam client.
A popup message asking to verify integrity of game data will now be displayed when incomplete or corrupted game data is detected.
- Fixed an issue where signing out during a scene fade-out could result in the game being partially unresponsive.
- Fixed an issue where the Pause Menu would open again on its own if the Xbox guide and the Pause Menu were closed in quick succession.