Cyberpunk 2077

CD Project Red has released the latest Cyberpunk patch 1.23. The patch is now live on all platforms including PC, consoles, and Stadia. The Cyberpunk patch 1.23, brings a host of new fixes and changes to the Quests & Open World.

The patch also brings several gameplay-related fixes as well as numerous Stability and performance improvement to the game. Cyberpunk 2077 patch 1.23 further includes some PC and Xbox-specific fixes too. Check out the Cyberpunk 2077 patch 1.23 notes to get the full list of gameplay, Stability, and performance, and PC, Xbox-specific changes below.

Cyberpunk 2077 Patch 1.23 Notes

You can find the list of changes below:


  • Fixed an issue where after killing a NPC and stealing their car, their body could get stuck in the car.
  • Adam Smasher will no longer receive damage during animations between his attack phases.
  • Fixed an issue where dropping a NPC’s body caused too much destruction.
  • Cataresist cyberware should now work properly.


  • Fixed Johnny’s spectral appearance in various quests.
  • Fixed various issues related to clipping in NPCs’ clothes.
  • Fixed appearance of rocks in the Badlands.

The Pickup

  • Fixed an issue where one of the Maelstromers was T-posing.

Stability and performance

  • Numerous crash fixes in animations, UI, scene, physics and gameplay systems.
  • Memory optimizations and memory management improvements in various systems (reducing the number of crashes).
  • Various console CPU optimizations.
  • Memory and I/O improvement leading to fewer instances of NPCs with identical appearances spawning in the same area, and to improved streaming.


  • Fixed an issue where it wasn’t possible to click the upgrade button while playing with 1280×720 resolution.
  • Fixed an issue where toggling the Windowed and Fullscreen modes with Alt+Enter made the game appear unresponsive.
  • [Steam] Changing language settings to default will now set it to the language of the Steam client.
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A popup message asking to verify integrity of game data will now be displayed when incomplete or corrupted game data is detected.


  • Fixed an issue where signing out during a scene fade-out could result in the game being partially unresponsive.
  • Fixed an issue where the Pause Menu would open again on its own if the Xbox guide and the Pause Menu were closed in quick succession.

For the full list of changes, check out the official patch notes here.

Editor-in-chief at Cyberockk, Rizwan is an avid mobile geek and a gaming lover. He loves to keep a tab on new tech and loves to share the latest tech news and reviews on Smartphones, Gadgets, Apps, and more.


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