DOOM Eternal Next-Gen Update 6 Patch Notes

Doom Eternal free next-gen update 6 is now live for Xbox Series X, Xbox Series S and PlayStation 5.

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DOOM Eternal
Image: Bethesda
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The free next-gen update 6 for DOOM Eternal has been released and it’s now live for Xbox Series X/S, and PlayStation 5. The free update 6 for DOOM Eternal according to the official patch notes brings three new graphic modes for Xbox Series X (including ray tracing & 4k at 60 FPS), and two new graphic modes for Xbox Series S.

DOOM Eternal update 6 further brings Taras Nabad Master Level, bug fixes, and a free new shiny Ballista weapon skin: Raytracer. The free update also adds a new BATTLEMODE area: Corrosion.

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Update 6 also features a host of BATTLEMODE improvements, enhancing DOOM Eternal’s multiplayer mode with multiple optimizations, bug fixes, and a whole host of balance changes.

Doom Eternal Free Next-Gen Update 6 Patch Notes

You can check out the full list of changes included in the latest next-gen free Doom Eternal update 6 below.

Xbox Series X

  • Ray Tracing Graphics Mode running at 1800p/60 FPS
  • 120 FPS Graphics Mode running at 1800p
  • Balanced Graphics Mode running at 4K/60 FPS
  • HDR 10 in any Graphics Mode
  • Ultra-Quality Style Graphics Settings
  • Cross-Gen BATTLEMODE support with XBox One
  • Variable Refresh Rate
  • Variable Rate Shading

Xbox Series S

  • 120 FPS Graphics Mode running at 1080p
  • Balanced Graphics Mode running at 1440p/60 FPS
  • HDR 10 in any Graphics Mode
  • Cross-Gen BATTLEMODE support with XBox One
  • Variable Refresh Rate
  • Variable Rate Shading

*Ray Tracing Graphics Mode is not available on Xbox Series S

Playstation 5

  • Ray Tracing Graphics Mode running at 1800p/60 FPS
  • 120 FPS Graphics Mode running at 1584p
  • Balanced Graphics Mode running at 4K/60 FPS
  • HDR 10 in any Graphics Mode
  • Ultra-Quality Style Graphics Settings
  • Cross-Gen BATTLEMODE support with PlayStation 4
  • DualSense™ adaptive trigger support added for a new dimension to the Slayer’s iconic arsenal

Newly added settings for Playstation 5 DualSense adaptive triggers:

  • Enabling/disabling the adaptive triggers
  • Enabling/disabling the adaptive trigger resistance
  • Tuning with a slider the intensity of the adaptive trigger vibrations

Playstation 5 DualSense adaptive trigger examples:

  • While charging the Ballista’s Destroyer Blade mod, the charge meter ticks can be felt as vibrations in the trigger
  • Firing the Combat Shotgun’s Full Auto mod, the trigger will kick back with each shot
  • Activating the Chaingun’s Energy Shield mod, makes the trigger harder to pull

Newly added settings for the Playstation 4 DualShock 4 and Playstation 5 DualSense controller speaker:

  • Enabling/disabling controller audio
  • Master volume for all controller speaker sound
  • Volume sliders for individual controller sound components: HUD Alerts, Weapon Feedback, and Voice-Over
  • HUD Alerts include sounds like: Blood Punch ready, Frag Grenade/Ice Bomb ready, low ammo, etc.
  • Weapon Feedback includes sounds like: Sticky Bomb recharge, Precision Bolt reloaded, Heat Blast charge ready, etc.
  • Voice-Over includes any sounds where characters are speaking to the Slayer through comms, such as Samuel, VEGA, and the Intern
Rizwan Ahmad
Rizwan Ahmad

Rizwan is an avid mobile geek and a gaming lover. He loves to keep a tab on new tech and loves to share the latest tech news and reviews on Smartphones, Gadgets, Apps, and more.

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