“One of the things we’ve been doing, trying to do more and more with every game… is to support it for a longer period of time,” Boon told IGN. “With DLC characters, we’ve had four with Mortal Kombat, six with Injustice, eight with Mortal Kombat X, and with Injustice 2 we plan on continuing that pattern,” he added, noting “it will certainly be more aggressive than we’ve been in the past.”
Boon didn’t talked much about how many DLC characters Injustice 2 will actually feature.
Talking further with IGN Boon also told about the game’s new gear system – which will allow players to customize their character – it will also include a pay-to-unlock model in the game which will allow gamers to directly purchase the rewards point if they don’t really want to earn the rewards just by playing the game and spending their time.
“We have ideas in our head of the things we’d like to consider but certainly haven’t like nailed down this is going to be the way to do it,” he explained. “Ideally to me the whole purpose of this feature is customization, longevity and ongoing molding of your character so to speak.”
Taking into account the fact that some players likely “won’t want to invest months and months of their time” in order to gain the rewards, Boon said they’re looking for a way to “cast the biggest net possible to get as many players into it as possible.”
Injustice 2 is scheduled to launch next year 2017 on PlayStation 4 and Xbox One.
What you think about pay-to-unlock model in the game, will you consider this option in Injustice 2? Let us know in the comments below.
This post was last modified on 23rd August 2020 8:18 pm
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