Nvidia has released a new GeForce Game Ready Driver 419.67 update. The latest Game Ready Driver 419.67 brings optimal level optimization to various newly announced games such as Battlefield V: Firestorm, Anthem, Shadow of the Tomb Raider, and Sekiro: Shadows Die Twice. According to the release note, the latest update brings support for two additional G-SYNC Compatible displays, the ASUS VG278QR, and ASUS VG258.
The update also adds support for Nvidia Surround using GSYNC-Compatible displays on NVIDIA Turing GPUs.
Below you can find the issues fixed in this Game Ready Driver 419.67 update.
Fixed Issues in this Release
- [DaVinci Resolve]: Performance drop occurs. 
- [Ghost Recon: Wildlands][Ansel]: The game experiences low performance and
stuttering and then crashes when using Ansel. 
- [HDR][Far Cry:New Dawn DirectX 11]: Desktop brightness and color gets
overexposed with ALT + TAB when Windows HDR is disabled and in-game HDR is
- [Total War: Warhammer 2]: Poor performance when using antialiasing. 
- [Adobe]: Artifacts may appear in Adobe applications (fixed for single-GPU case). 
- [Apex Legends]: Screen gets corrupted when switching from windowed mode to fullscreen mode when Windows HDR is enabled.
- [GeForce Experience]: Parts of the screen are cut off when recording video with
- [Turing][Star Citizen]: The game flickers and then crashes to the desktop. 
- [GeForce GTX 980]: NVAPI calls take a large amount of CPU time. 
- [Titan RTX]: Graphics card rises about 20 degrees Celsius when running NVLINK
command to enable TCC mode. 
- [GeForce RTX 2080][Notebook][Resolume Arena 6]: The game exhibits slow
- [GeForce RTX 2070]: With two monitors connected and active, the second monitor