Advertisement
Pillars of Eternity II: Deadfire is now one year old and the to celebrate the game one year anniversary the dev Obsidian Entertainment has released the Pillars of Eternity II: Deadfire final patch update 5.0 that brings some new features and bug fixes to the role-playing video game Eternity II: Deadfire. The game Design Director, Josh Sawyer has also shared a video (see below) to let players know about what has been included in the final patch for the Eternity II: Deadfire.
Pillars of Eternity II: Deadfire – Backer Update 61 – Patch Update 5.0
Advertisement
Below you can check out the Patch 5.0 Highlights for the Pillars of Eternity II: Deadfire final update.
Patch 5.0 Highlights
- Ship Combat UI update – A new UI has been added that pops up when you encounter a ship, allowing for some immediate options. This bestows the ability to interact with ship combat for players that continue to enjoy it, while allowing a way to quickly choose a different options to avoid them such as boarding or parley.
- Turn-based mode leaving Beta – Thank you to our players that have tested turn-based mode! This will now be set to live with the 5.0.0 patch.
- The Book Of Woedica: Unfortunately, The Book of Woedica contains a bug that doesn’t allow for Woedica’s VO to be heard unless the player opens the book on the World Map due to technical limitations. We apologize for this inconvenience!
- Expanded Eothas Dialogue – The end game with Eothas has had many new voiced lines added to address some pressing questions from the players.
- The Ultimate Challenge – The Ultimate Challenge is now available for those adventurers that dare try to brave it. Those that manage to best the challenge may even find themselves with physical rewards!
- The Ultimate Challenge requires the following to be enabled/completed:
- Triple Crown – Expert Mode, Trial of Iron, Path of the Damned
- Level Scaling (Only scale upwards)
- Solo
- All 11 God Challenges – Wael, Woedica, Hylea, Rymrgand, Ondra, Skaen, Abydon, Magran, Berath, Galawain, and Eothas.
- All DLCs – Beast of Winter/ Seeker, Slayer Survivor/ Forgotten Sanctum.
- All major enemies and boss battles completed.
- The Ultimate Challenge requires the following to be disabled:
- Console Command Cheats
- Mods
- Beraths Blessings
- The Ultimate Challenge requires the following to be enabled/completed:
- Anarchist Path – Changes have been added to the Anarchist path to allow for more of the game to be experienced before the player can attempt to finish the game.
Resolved Issues
- Afflictions now work as expected for immunities, resistance, and suppression.
- Players should no longer be experiencing low frame rates due to multiple NPC’s being on screen at once.
- Terrified party members who cannot move will now pass their turn correctly.
- Effect durations in breakdown tooltips are now displayed in Rounds when turn-based mode is enabled.
- Caltrops traps will no longer cause the turn-based combat to become stuck in certain cases.
- Pulsing spells are now displayed throughout their entire duration in the turn-based mode.
You can check out the full Pillars of Eternity II: Deadfire final update 5.0 patch notes here.