Latest Bus Simulator 21 update 2.07 is now available to download on PC, PS4, and Xbox One. According to the official Bus Simulator 21 2.07 patch notes, the latest update adds some critical fixes, restoring access to save games players have been locked out of (missing permission issue). The latest patch also fixes a potential crash during the tutorial on PS4 as well as the empty saves game files issue. Apart from this, the latest Bus Simulator 21 update 2.07 patch notes brings new features, improvements and gameplay fix to the game.
Bus Simulator 21 Update 2.07 Patch Notes – October 5, 2021
Critical Fixes
Restoring access to save games you’ve been locked out of (missing permission issue) – you should now have the permission to use these save games again
Fixed a potential crash during the tutorial, mostly reported on PS4
Prevent writing empty save game files, fixing the future loss of save games (Sadly, lost save games unfortunately can’t be restored)
Improvements & New Features
PC only: Saving now creates a backup of the previous save state, which is loaded if the most recent save got corrupted
PC only: Added the option to reset controls to default in the Controls Menu (this does not include the steering wheel settings)
PC only: Improved the confusing bus selection with keyboard and mouse. Now you can just click and hold to accept your bus choice! The previous method for accepting still works. Nothing changed for controllers.
Gameplay Fixes
‘Perfect stopping position’ when bus kneeling is on should now be more consistent (previously, the kneeling of the bus often prevented this from happening)
NPC drivers will now despawn when they cannot walk to their seat to prevent them from blocking the view in the bus cockpit
Passengers no longer suddenly spawn in the bus if another player is driving the bus or if the bus is not on a route
When taking over a bus from the depot, it no longer spawns with passengers and puts you directly into the driver seat
Fixed a bug where the length and duration of a route was not calculated correctly
District names are now only shown once per route
Multiplayer Fixes
Player is now assigned the correct route when joining a convoy
Joining a convoy should no longer get the camera stuck on the previous bus
Ambient assignments didn’t show their reward text on clients, now they are shown for both server and client
Locked decals are now locked for everyone in a multiplayer session
Driven buses, routes and drive events now also show up for clients on the payday screen in multiplayer
Improved stability of the back part of bendy buses in multiplayer
UI Fixes
Removed empty notification text when trying to activate cashier mode while driving, the camera will also no longer bounce weirdly in this situation
General settings options now display the correct tooltip when hovering over them
Fixed display of route duration while creating/editing a route
Fixed texture of the selection square during bus and character customization. Compared to the white block, it should now look nicer
The ramp button in the action menu should now be highlighted correctly
Moved the NPC (Non-Player-Character) and NPV (Non-Player-Vehicles) spawn rate settings to the company/session settings as they could crash the game when changed in the main menu
PC only: Removed thousands separator from the resolution in the settings menu (1.080 is now 1080)
Buses
Fixes
Fixed bendy bus joints. This prevents them from breaking apart when a player walks through them
Fixed some seat adjustment issues. Previously, you had to use numpad keys – not every keyboard has those, so now it’s the arrow keys (this can now also be rebound in the controls settings)
Fixed wraps on the interior monitors for the MAN Lion’s City CNG Articulated
Fixed floating stickers in a Scania bus
Fixed wiper animation of MAN Lions City 18C
Fixed bus LED displays showing the name of the next station twice
PS4 & Xbox only: Fixed a bug with Mercedes-Benz CapaCity Buses where the rear matrix display did not properly show the route info but only the route number
Improvements
Improved steering curve on MAN Lion’s City A26 and Setra S 418 LE Business
Added texture to the eCitaro interior lights
Increase the intensity of lights in the eCitaro, and improved their performance
General Visual Fixes & Improvements
Tweaked “Very High” Shadow Quality a bit, so it looks better than “High”
Reduced stretching floors of rooms behind some windows
Fixed material of certain rocks when viewed from a distance
Improved visual quality of some far away assets and fixed some that were broken
PC & PS4 only: Tweaked the quality of some trees when viewed from a distance
Map Fixes
Angel Shores
Tutorial no longer gets blocked if the player closes the door before Mira unboards
GPS in Mission #2 now always leads to the correct paint shop
Made the first voice-over in Mission #2 conditional to prevent it from playing, even when the mission was already partially done
Reworked UI Tutorial of Mission #7 “Source and Sink” to make it more stable
During the mission “Hop Off”, Mira can no longer get stuck in mid-air if the player doesn’t complete the mission goals as intended
Made the Transit Station glass panels transparent again
Fixed flying grass at multiple places
Moved foliage into the correct sub-tile, which should result in less pop-in
Removed some of the landscape holes where people got stuck
Fixed player being stuck on an NPC bus de-spawning in depot
Seaside Valley
Detection for the first objective of the mission “Take off” now works correctly