Bungie has released the latest Destiny 2 hotfix 3.3.1.1 update that according to the patch notes fixes for the Corrupted elevator, the Demolitionist weapon was not reloading when a grenade was thrown, Spectral pages from Nightfall activities, and more.
At 10 AM PDT (1700 UTC), Hotfix 3.3.1.1 will begin rolling out across all platforms and regions. Ongoing Destiny 2 maintenance is expected to conclude at 11 AM (1800 UTC).
Destiny 2 Vendors, Item Perks and Mods, and Subclass options have been re-enabled on Web, Mobile, and Third-Party Apps. Players should report any issues with these features to the Help forum:
You can find the complete patch notes for the latest 3.3.1.1 update below.
Destiny 2 Hotfix 3.3.1.1 Patch Notes
Activities
The Corrupted
Fixed an issue where the elevator console sometimes couldn’t be interacted with.
Fixed an issue where Sedia’s shields would regenerate faster than expected on Nightfall difficulties.
Her shields now regenerate based on health threshold in Nightfalls, just like they do in Direct Launch or the Vanguard Playlist.
Trials of Osiris
Capturing zones in Trials of Osiris no longer grants Super energy.
Trials of Osiris now restricts access of fireteam leaders if they have not reached the appropriate gear power level.
Added tooltip for Artifact Power Disabled
Fixed an issue that caused flawless players who reset to their ticket to prioritize matching with other flawless resetters for the first two wins on the new ticket.
This issue would occur even when Flawless matchmaking was disabled.
Traveling to the simulated Lighthouse will no longer reset ritual activity streaks
UI/UX
Bungie Friends
Fixed an issue where the notification toast for 1 or more pending Bungie Friend requests could appear blank for some players immediately after character select.
Gameplay and Investment
Pursuits
Lowered step 7 objective of the Forsaken Campaign Quest from completing 5 Spider Bounties to 4 so players can reasonably complete this quest step in a single day
Weapons
Fixed an issue where Demolitionist was not reloading the weapon when a grenade was thrown
Fixed an issue where picking up a relic during a reload animation will result in ammo duplication.
Weapons will now correctly reload from reserves.
Festival of the Lost Weapons (Jurassic Green, Braytech Werewolf, and Horror Story) now drop at a consistent Power level
Ghosts
Fixed an issue where the Prophecy ghost shell’s ears were not colorful.
This post was last modified on 22nd October 2021 12:04 am