HITMAN 3 PC players can expect the upcoming 3.110 update to include NVIDIA DLSS and AMD FSR. The game includes all the levels and shadows from previous installments and all the ranges of the previous installation. The upcoming patch is expected to bring additional features and improvements, including upscaling and ray tracing. The new features are available for PC users in a toggle that can be enabled or disabled.
Ray tracing is a feature that is not yet in many games, but is set to be available in the upcoming Hitman 3 update. Ray tracing brings improved shadow and reflection effects to PC games.
It is enabled through the game’s Options – Graphics menu, where players can enable it. They can also adjust the quality of reflections using separate toggle keys. Adaptive Supersampling is recommended for smoother ray tracing.
The upcoming HITMAN 3 patch will also support AMD FidelityFX Contrast-Adaptive Sharpening (XeSS), a part of the FidelityFX framework. However, IO Interactive has not confirmed whether the game will support AMD’s FidelityFX(tm) Super Resolution.
AMD has previously stated that the new feature will be coming to PC and Xbox Series. The developer has also said that the feature will be available on Stadia.
Below you can find the Minimum and Recommended Hardware Requirements and settings for Adaptive Supersampling and Ray Tracing:
Recommended settings:
Recommended settings:
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