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Pillars of Eternity II: Deadfire Gets Its Final Patch Update 5.0 With New Features and Bug Fixes

Pillars of Eternity II: Deadfire is now one year old and the to celebrate the game one year anniversary the dev Obsidian Entertainment has released the Pillars of Eternity II: Deadfire final patch update 5.0 that brings some new features and bug fixes to the role-playing video game Eternity II: Deadfire. The game Design Director, Josh Sawyer has also shared a video (see below) to let players know about what has been included in the final patch for the Eternity II: Deadfire.

Pillars of Eternity II: Deadfire – Backer Update 61 – Patch Update 5.0

Below you can check out the Patch 5.0 Highlights for the Pillars of Eternity II: Deadfire final update.

Patch 5.0 Highlights

  • Ship Combat UI update – A new UI has been added that pops up when you encounter a ship, allowing for some immediate options. This bestows the ability to interact with ship combat for players that continue to enjoy it, while allowing a way to quickly choose a different options to avoid them such as boarding or parley.
  • Turn-based mode leaving Beta – Thank you to our players that have tested turn-based mode! This will now be set to live with the 5.0.0 patch.
  • The Book Of Woedica: Unfortunately, The Book of Woedica contains a bug that doesn’t allow for Woedica’s VO to be heard unless the player opens the book on the World Map due to technical limitations. We apologize for this inconvenience!
  • Expanded Eothas Dialogue – The end game with Eothas has had many new voiced lines added to address some pressing questions from the players.
  • The Ultimate Challenge – The Ultimate Challenge is now available for those adventurers that dare try to brave it. Those that manage to best the challenge may even find themselves with physical rewards!
    • The Ultimate Challenge requires the following to be enabled/completed:
      • Triple Crown – Expert Mode, Trial of Iron, Path of the Damned
      • Level Scaling (Only scale upwards)
      • Solo
      • All 11 God Challenges – Wael, Woedica, Hylea, Rymrgand, Ondra, Skaen, Abydon, Magran, Berath, Galawain, and Eothas.
      • All DLCs – Beast of Winter/ Seeker, Slayer Survivor/ Forgotten Sanctum.
      • All major enemies and boss battles completed.
    • The Ultimate Challenge requires the following to be disabled:
      • Console Command Cheats
      • Mods
      • Beraths Blessings
  • Anarchist Path – Changes have been added to the Anarchist path to allow for more of the game to be experienced before the player can attempt to finish the game.

Resolved Issues

  • Afflictions now work as expected for immunities, resistance, and suppression.
  • Players should no longer be experiencing low frame rates due to multiple NPC’s being on screen at once.
  • Terrified party members who cannot move will now pass their turn correctly.
  • Effect durations in breakdown tooltips are now displayed in Rounds when turn-based mode is enabled.
  • Caltrops traps will no longer cause the turn-based combat to become stuck in certain cases.
  • Pulsing spells are now displayed throughout their entire duration in the turn-based mode.

You can check out the full Pillars of Eternity II: Deadfire final update 5.0 patch notes here.

 

Rizwan Ahmad

Rizwan is an avid mobile geek and a gaming lover. He loves to keep a tab on new tech and loves to share the latest tech news and reviews on Smartphones, Gadgets, Apps, and more.

This post was last modified on 9th May 2019 10:40 am

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