Pillars of Eternity II: Deadfire Gets Its Final Patch Update 5.0 With New Features and Bug Fixes
Pillars of Eternity II: Deadfire is now one year old and the to celebrate the game one year anniversary the dev Obsidian Entertainment has released the Pillars of Eternity II: Deadfire final patch update 5.0 that brings some new features and bug fixes to the role-playing video game Eternity II: Deadfire. The game Design Director, Josh Sawyer has also shared a video (see below) to let players know about what has been included in the final patch for the Eternity II: Deadfire.
Below you can check out the Patch 5.0 Highlights for the Pillars of Eternity II: Deadfire final update.
Patch 5.0 Highlights
Ship Combat UI update – A new UI has been added that pops up when you encounter a ship, allowing for some immediate options. This bestows the ability to interact with ship combat for players that continue to enjoy it, while allowing a way to quickly choose a different options to avoid them such as boarding or parley.
Turn-based mode leaving Beta – Thank you to our players that have tested turn-based mode! This will now be set to live with the 5.0.0 patch.
The Book Of Woedica: Unfortunately, The Book of Woedica contains a bug that doesn’t allow for Woedica’s VO to be heard unless the player opens the book on the World Map due to technical limitations. We apologize for this inconvenience!
Expanded Eothas Dialogue – The end game with Eothas has had many new voiced lines added to address some pressing questions from the players.
The Ultimate Challenge – The Ultimate Challenge is now available for those adventurers that dare try to brave it. Those that manage to best the challenge may even find themselves with physical rewards!
The Ultimate Challenge requires the following to be enabled/completed:
Triple Crown – Expert Mode, Trial of Iron, Path of the Damned
Level Scaling (Only scale upwards)
Solo
All 11 God Challenges – Wael, Woedica, Hylea, Rymrgand, Ondra, Skaen, Abydon, Magran, Berath, Galawain, and Eothas.
All DLCs – Beast of Winter/ Seeker, Slayer Survivor/ Forgotten Sanctum.
All major enemies and boss battles completed.
The Ultimate Challenge requires the following to be disabled:
Console Command Cheats
Mods
Beraths Blessings
Anarchist Path – Changes have been added to the Anarchist path to allow for more of the game to be experienced before the player can attempt to finish the game.
Resolved Issues
Afflictions now work as expected for immunities, resistance, and suppression.
Players should no longer be experiencing low frame rates due to multiple NPC’s being on screen at once.
Terrified party members who cannot move will now pass their turn correctly.
Effect durations in breakdown tooltips are now displayed in Rounds when turn-based mode is enabled.
Caltrops traps will no longer cause the turn-based combat to become stuck in certain cases.
Pulsing spells are now displayed throughout their entire duration in the turn-based mode.
You can check out the full Pillars of Eternity II: Deadfire final update 5.0 patch notes here.
This post was last modified on 9th May 2019 10:40 am