Nioh 2 Update 1.08 Patch Notes Released with Adjustments to Yokai Techniques and More
Nioh 2, the PlayStation 4 exclusive action role-playing game developed by Team Ninja was released last month. Since its release on the PS4, Nioh 2 has received a number of patch updates. Now, Nioh 2 has received a new update 1.08 patch notes and it brings adjustments to Yokai techniques, the main character in the game, and also adjusted the drop rates for a number of souls upwards.
The latest Nioh 2 update 1.08 patch notes also include a long list of bug fixes which you can find in the Nioh 2 1.08 patch notes below which we have translated from Japanese to English.
Nioh 2 Update 1.08 Patch Notes
– Adjusting Yokai techniques
Adjusted so that the overall balance can be achieved, focusing on techniques that were difficult to feel the power and effect .
Adjusted to make it easier to hit the “Ushioni” soul attack
Adjusted the damage of “fire car” in the soul generation , and reduced the consumption power
Adjusted to also hit the front side of the appearance position of the soul “ Daidarabochi ”
Tweaked “Sake Drinking Doji” to reduce stiffness after attacking and make it easier to hit
Alleviates stiffness after attacking the soul “Kagetsu Warrior” and increases damage
Soul soul “poison slimming” / soul soul “Kokaibozu” Adjusted to reduce stiffness after attack and allow rapid fire
Adjusted to release more amrita when biting the soul stomach “Gaki”
Accelerates the generation of “Yamaba” attacks, and adjusts the duration of the beneficial effect
Increased the hit count of “Iron Rat” attack on Souls
Reduced rigidity after attacking the soul “Karatengu” and adjusted damage upward
Adjusted to make it easier to hit the “Three Eyes” attack on the Soul
Increased the number of hits for the “Rokuro Neck” attack in the soul
Relieve rigidity after attacking the soul’s “gaijin”
Increased the chance of dropping herbal medicines when hitting “Kyorei” soul charges
Increases the amount of youth consumed by making the opponent frightened even when hit by the “Ushigami” monster
Adjusted to make it easier to hit the “First Demon” attack of the soul generation , adjusted downward energy damage and increased power consumption
Reduces the maximum number of reversals when touching the terrain of ” Yatogami ” by one soul , and increases power consumption
The drop rates of the following souls have been adjusted upwards: Koukabushi Poison Slime Oni (Tu) Oni (Wed) Oni (Thunder) Tang Umbrella Haunted Cotton
– Bug fixes
Fixed a bug that the special effect “damage +% of martial arts” is not reflected in the enhanced martial arts “・ Yo” and “・ Yin”
Fixed a bug that some attributes of the hatchet do not reflect the attribute of special effects
Fixed a bug where hitting a specific enemy with the chain sniper tactics “Snake Biting” would not allow you to linger
Fixed a bug where the Santo Sickle martial arts “Sanyu” tend to explode
Fixed a bug where you couldn’t be devastated by the chain sword martial art “Kizui Mizugami”
Fixed a bug where the pursuit of the spear martial arts “Chidori” could slip through
Fixed a bug where the effects of customizing martial arts were not added to the following martial arts. Two-sword martial arts “Heavy and Jumonji” Spear martial arts “Hisar 2” other than the first stage Chain sickle martial arts “Mizugami Kick” “Kegon Drop” Naginata sickle martial arts “Dust judgment two”
You can check out the full patch notes details on the official website here.
This post was last modified on 3rd September 2020 12:19 pm