Outriders Patch Notes: Upcoming Fixes and Changes Detailed

Below you can find all the fixes and changes included in the upcoming Outriders patch notes.

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The two most recent Outriders patch notes were released on August 12 and August 31 last month. These Outriders update added various quality of life changes, tweaks, changes, crash fixes, bug fixes, and more. Now, Square Enix is preparing to release another Outriders update soon and it’s currently undergoing the usual test cycle.

So, if you are wondering what new fixes and changes the upcoming update will bring then we have got you covered. Ahead of the upcoming update release, Square Enix has already detailed the fixes and changes which will be included in the upcoming Outriders Patch Notes.

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The upcoming Outriders patch notes below include fixes and changes which are currently in the validation process and not 100% confirmed for the upcoming patch. So, shouldn’t expect to be final patch notes yet. The final patch will include more fixes and improvements.

Outriders Patch Notes – Upcoming

  • Further improved the visibility of the Brood Mothers Surge AOE skill limits.
  • Fixed a bug that was preventing players from reviving themselves and other players after using the Trickster’s Borrowed Time skill.
  • Resolved an issue that could cause the game to stutter when engaging Crawlers in battle during Expeditions.
  • Resolved an issue that could cause players to stutter when entering the drained lake during the third enemy encounter in the Scorched Lands expedition.
  • Resolved an issue that prevented secondary characters from picking up Journal Entries if they had already been collected on a different character.
  • Resolved an issue that would force matchmaking privacy settings to default to “Open”. The privacy setting should now remain “Closed” when set. This should help further reduce AFK matchmaking.
  • Added an AFK status for players on friends lists.
  • Changed the behavior of the Devastator’s Impale, so that the game will detect impaled enemies as dead even before they disappear.
  • The Devastator’s “Reflect Bullets” skill will now protect from Sciathan projectile attacks.
  • Fixed a bug that could prevent Devastators from being able to consistently dodge if they had the Auto Reflect mod active.
  • Fixed a bug that could cause client shots to sometimes deal no actual damage to enemies.
  • Fixed a bug that could cause the Technomancer’s Plague Sower set bonus to not proc consistently.
  • Fixed a bug that could cause the Plague Sower and the Cannonball Legendary Sets to not retain their set bonus after a transition.
  • Fixed a bug that could cause certain mods like “Grand Opening” to not proc if the player was on their last magazine.
  • Fixed a bug that could cause certain ammo-related mods to retain their effects, even after having been replaced. This issue would previously resolve itself when returning to the lobby. Affected mods included Brain Eater, Clip of Amalthea, Perpetuum Mobile, Vampiric Mag, Toxic Lead, Reforging Bullets.
  • Crash Fixes
  • Other minor bug Fixes

Square Enix, has also provided the list currently tracked ongoing issues in the game. You can find the list of such issues below.

Outriders Ongoing List of Currently Tracked Issues:

Note 1: This is not an exhaustive list of things being worked upon. This is also not a list of patch notes for the next patch. Upcoming patches will address issues that may not be listed here.

Note 2: “Investigated” means that we have been able to successfully reproduce an issue on our dev environment and are currently looking at the root causes of said issue. If we have not yet been able to reproduce a specific issue, it may not be listed here, but that doesn’t mean we’re unaware of it.

  • State of Stadia

    • Today’s General News update also covers Stadia as a platform we are continuing to work on.

    • Stadia still needs to be brought in line with other platforms with regards to fixes, bug resolutions and crossplay support.

    • We are continuing to do this work on aligning all platforms, but do not yet have a definite date for when this will be possible.

    • We appreciate that this work is taking longer than expected and do apologize for this.

  • Xbox problems related to signing in

    • A previous patch significantly increased Xbox sign in times for the vast majority of players. However, a small number of players appear to be affected by a secondary issue, which can cause them to do “alternative account sign in” workarounds.

    • We are investigating this matter and are in touch with a few affected users to investigate their accounts in order to identify the issue

  • Mods and Resources may be lost

    • This issue appears to be quite rare, making it very hard for us to reproduce it and identify its cause.

    • For anyone affected by this, we recommend getting in touch with our Square Enix Support Team (sqex.to/support), who now have appropriate tools to be able to grant you specific mods and resources that you may have lost. Our support team will also be able to gather the appropriate information to aid us in our investigation.

  • The Moaning Winds Mod does inconsistent damage when a Player is either a Host or a Client

    • Issue being investigated and aimed to be resolved in a future patch. The resolution should ensure that Moaning Winds does the same damage as it would in a solo player session.

  • Enemies within the Endless Mass skill have an inconsistent Hitbox

    • Issue being investigated and aimed to be resolved in a future patch

  • Sprinting with your Sprint option set to Hold (instead of Toggle) may cause the player character to drift to the side

    • Issue being investigated and aimed to be resolved in a future patch

  • Certain enemies, especially Alphas, may break out of Frozen CC as soon as they are damaged

    • Issue being investigated and will be resolved in a future patch

  • Certain Mods not working (properly or consistently), in particular when you’re the client during multiplayer sessions

    • Issue under review following multiplayer improvements

  • Using the Tier 3 Armor Mod “Pain Transfer” with either the Tier 2 or the Tier 3 “Damage Link” mod drastically reduces framerate.

    • Issue being investigated and aimed to be resolved in a future patch

  • Technomancer Turrets may fall through the ground

    • Issue being investigated

    • There are a few different causes for this, including map-specific areas (Mountain Outpost) as well as circumstance-specific (such as aiming too closely at your own feet).

  • “Damage Blocked” Stat on Expeditions results screen occasionally appears inconsistently or abnormally low

    • Issue being investigated and aimed to be resolved in a future patch

  • A cutscene during the “The Mentor” Questline may not trigger, meaning players cannot progress past this point

    • Issue currently being investigated

    • Temporary Workaround: In your lobby, change your story checkpoint to an earlier one, then re-attempt this quest.

Outriders is now available on PS5|PS4 / Xbox Series X|S / XB1 / Game Pass / Epic / Steam / Stadia / Nvidia GeForce NOW. You can also download the Outriders free demo from here.

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Rizwan Ahmad
Rizwan Ahmad

Rizwan is an avid mobile geek and a gaming lover. He loves to keep a tab on new tech and loves to share the latest tech news and reviews on Smartphones, Gadgets, Apps, and more.

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