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The Expanse: Osiris Reborn – Developer Spills Details on 30-40 Hour RPG with Choices, Companions, and Gritty Space Action

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The Expanse: Osiris Reborn

Fans of the hit sci-fi series The Expanse are in for a treat. Developers behind the upcoming game The Expanse: Osiris Reborn sat down for an in-depth interview, revealing a deep, choice-driven adventure that could run 30 to 40 hours depending on how you play. This RPG shooter blends smart stealth, tough decisions, and crew drama in the harsh world of space travel.

The game puts you in the boots of a customizable protagonist – choose Earther, Belter, or Martian origins, plus gender, body type, facial features, and even an identical twin sibling for story twists. You’ll lead a team of companions, each with their own backgrounds, factions, struggles, and goals.

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They react to every big plot event, offering advice or even calling in military help. You can dive into their personal stories or ignore them, but choices matter – some companions might die, relationships shift, and romance is definitely on the table. Watch your crew argue or bond during long hauls in tight ships; it all feels real and grounded, just like the books and show.

Gameplay encourages smart playstyles with presets for roles like sniper, but stay flexible – grab a shoulder cannon mid-mission if you spot one. Experiment with guns, gadgets, skills, grenades, shields, or protective drones, but commit eventually; you can’t swap forever.

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Gunfights draw from The Division and Gears of War for cover shooting, while abilities let you go gadget-heavy over brute force. Abilities include offensive blasts, defensive tools, and more. Souls-like challenge keeps tension high – fall from heights, and you’re done.
Choices drive the story.

Not every decision flips the plot; some add flavour to talks or visuals, like changing locations or characters. Rare hints guide major ones, but no hand-holding – live with it. Side quests tie in, and exploration uncovers forgotten Belt secrets. Hang out in social hubs on planets or stations: drink at bars, shopfor gear, chat with companions.

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Inspirations shine through – Mass Effect and Persona for crew depth, Final Fantasy for epic scope, Souls games for risk, Uncharted and The Last of Us for smart AI buddies. Tech feels real: radiation, ship systems, weapons all work like in The Expanse.

No release date yet, but the team hopes for a 2-3 year window. A demo could drop in 2026 this year. This looks like the immersive sim fans crave, full of tension and heart. Keep an eye on updates – Osiris Reborn could be a standout.

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