Mortal Kombat 11

Mortal Kombat 11 has received a new patch update on PS4 and Xbox One. According to the latest patch notes for the Mortal Kombat 11, it brings several character move list corrections, various Character Specific Adjustments, Improvements to AI logic as well as it fixes several rare online desync causes. The latest patch update also fixes Brutalities having incorrect requirements or issues with the description.

In addition, the latest Mortal Kombat 11 update also brings various other fixes to Krypt, Tutorial Lessons, Towers of Time where Players will no longer be removed from the Tower of Time portal if they expire while being played. You can check out the stripped down version of the latest patch notes below.

Mortal Kombat 11 Latest Update Patch Notes

General Gameplay Adjustments

  • Move list corrections
  • Improvements to AI logic
  • Fixed several rare online desync causes
  • Fixed several Brutalities having incorrect requirements or issues with the description
  • Kombat Kard Match Replays when being played in fast forward will no longer sometimes have visual issues
  • The game’s version number is now displayed in the Tournament Mode Fighter Select screen
  • Competitive Mode Variations are now always accessible in Practice Mode under Practice Options P1/P2 Variation as T-I & T-II.
  • The camera will no longer sometimes improperly follow the characters briefly when a Delayed Getup is used after certain attacks
  • Practice Mode will no longer become unresponsive when changing a character’s variation while the AI Enemy Type was set to Record
  • All Krushing Blows in Kombo Attack Strings that use the Throw / Front Punch+Front Kick input will now correctly allow either input to be used while Krushing Blow Held Check is on


  • Kronika chests will no longer rarely spawn in an inaccessible location
  • Fixed a visual issue with Descendant of Apep’s belt
  • Fixed rare issue that could result in the Elder God Puzzle becoming stuck in an unsolvable state
  • Added a run button hint
  • Special chests that cost 80,000 and 250,000 coins on initial opening will no longer have that price when refreshed
  • The Descendant of Apep will no longer sometimes become stuck in the Torture Halls
  • Fixed a bug that could cause The Armory Door to sometimes be closed
  • Fixed some rare UI visual issues when a consumable timer runs out


  • Fixed several incorrect Demos in tutorial lessons
  • Corrected various text issues in tutorial lessons
  • Added additional tips to the Basic Tutorial
  • Changed the character in the Kombo Limitations and Pressure Defense Lessons, making some tasks easier to perform
  • Adjusted some player starting positions in the Grounded Neutral lesson
  • Fixed an issue that could prevent progression in the Hit Confirming lesson if the player viewed the Demo at specific timing

Towers of Time

  • Players will no longer be removed from the Tower of Time portal if they expire while being played
  • Fixed some modifiers’ visual effects appearing during Krushing Blow or Fatal Blow cinematics
  • Fixed some modifiers having lingering effects in certain rare situations
  • Changed input to exit the game during a Group Battle from Circle/B to Options/Menu
  • Fatal Blow UI will no longer sometimes not update correctly during Group Battles
  • Endurance Fights should now award Flawless Victory correctly

Stage Specific Adjustments

  • Cyber Lin Kuei Assembly – Fixed issue with Ice Bomb causing opponent to be grounded while visually in the air under certain circumstances

Character Specific Adjustments

  • Baraka – His Throw Krushing Blow requirements no longer sometimes reset after he escapes an opponent’s throw
  • Baraka – Landing a Back Throw Krushing Blow will no longer allow a Forward Throw Krushing Blow to be done without a failed Throw Escape
  • Cassie Cage – Fatal Blow is no longer throw immune during some of its startup frames while still on the ground
  • Cassie Cage – Flying Glow Kick now requires the correct button to be held when Krushing Blow held check is enabled
  • Cetrion – Fixed Getup Attack/Flawless Block Attack Up+2 not being immune to air attacks/throws
  • Cetrion – Getup Attack/Flawless Block Attack (Up+Front Kick) now has the correct visual effect indicating it is invincible
  • Cetrion – Tendril Pull will no longer sometimes appear behind Cetrion in certain circumstances
  • Cetrion – Rock objects are now properly handled when Cetrion is interrupted out of her throws

You can check out the full patch notes here.